REDSHIFT - prototype
This is a short prototype of my latest game where you carry a laser gun that can modify the flow of time and physics of individual objects. The art is original and I'd define it as "H.R. Giger meets the Windows pipe screensaver". Please feel free to give me any sort of feedback so I can improve it before making the final product!
If you like the art used in this game, it can be downloaded for free in the following link:
Status | Released |
Platforms | HTML5 |
Author | CamboyanCrabs |
Genre | Platformer, Puzzle, Shooter |
Made with | Unity |
Tags | 16x16, 2D, Asset Pack, Physics, Pixel Art, Puzzle-Platformer |
Comments
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Oh my gosh! This is a fantastic idea! I totally love it! You should definitely make a full game of this! I would definitely buy this game as long as it's reasonably priced.
Btw, do you think you could give me some feedback on my game? It's a puzzle platformer called Gravity Whipped. I have been working on it for almost 3 years now and would love to get some feedback on the demo.
Please let me know, and good luck :)
And I love your background too :)
Thank you so much, I'm glad you like it!!
I'll be sure to check your game and give you feedback soon :D
OK, I kept forgetting which color was which ("there we go, now I can jump over this tr--oh dear god am I dead. Red. I wanted red."), but that's on me.
I'm not big on Giger's aesthetic myself, but I think you've got a good version of it, and more importantly I'm definitely intrigued by the mechanics.
Hi Tahnan, thank you so much for providing great feedback por me and all of the comunity :D
I'll consider modifying the speed of the emitted ghost particles depending on how red/blueshifted an object is, that should make the effect of each color a lot more clear.